December 2002
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The FICS SR Team

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FICS Variants

Part 1

When it comes right down to it, if you are playing anything but 0 0 unrated, you are playing a chess variant. Clocks, to say nothing of chess clocks, are not as old as this ancient game of ours, and the concept of a chess rating newer still. For the harder core "purists" of the game, I will add that the power of the queen, long range bishops and that quirky pawn double move (and en passant) were modifications to the game in Isabella's Spain. In fact, not all countries refer to the Indian "elephant" piece as a bishop! I am sure a lot of newer users of FICS not used to timed games, will concur that playing 1 0 (or 0 1) is certainly different from even 5 0 or 10 0. But after you've played about 1% of your life on line, you just might be looking for something different, and FICS has plenty of options for excitement. In most cases you can play these games with either a match or seek of the form:

MATCH Opponent-name Variant-name time-control rated/unrated
SEEK Variant-name time-control rated/unrated

However as one point, only a few variants online are actually playable as rated, so for most they will only be unrated, and for some reason FICS won't let you play them untimed. Also, most do not allow castling, which is obvious in some cases, I will note these exceptions. So here's a quick rundown of the currently available variants on Freechess.org:

Please note: your client program may not support all of them!
(I know mine, Fixation, hangs on one variant, "little-game", which I will, for obvious reasons, not cover here but you are free to try on your own.)

Many of these games are documented in FICS help "wild" or similarly referred files, however I will be writing about many that are not (hence my wish to write this article!)
In the case of Bughouse, there is quite a bit more to know and do (such as setting your "bugopen" variable and finding a partner for a team) so you really would benefit from reading FICS documentation for a more complete understanding of how to even get into a game of that variant.

[Notes: R/U: rated possible/unrated only, C/NC: castling/no castling allowed]

SUICIDE - [Rated, No castling] - Despite its harsh name, it is actually a fairly friendly game and most often quick as most moves are forced and the main strategy is to keep the initiative and keep forcing your opponent's moves. Novices often make the mistake of sacrificing all their pieces, that is not always advisable. The rules are simple, all moves as in regular chess (no castling), the goal being to lose all your pieces or stalemate. Stalemate here referring to having no legal move left, noting that the King is just another piece and can (must) be sacrificed, as well as pawns can optionally promote to King, which makes sense once you've played this a few times.

LOSERS - [Unrated, Castling] - Not trying to start a theme here, but keeping in line with Suicide, losers is quite simple. The difference to the above is that the King does matter and checking moves have to be replied first It should also be noted that you CAN mate; however, the catch is: if you mate, you lose! ;)

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