[Event "?"]
[Site "?"]
[Date "2001.11.26"]
[Round "?"]
[White "chessborne"]
[Black "BronsteinD"]
[Result "0-1"]
[ECO "C24"]
[Annotator "chessborne, Killerman"]
[PlyCount "54"]
[EventDate "2001.??.??"]

1. e4 e5 2. Bc4 Nf6 3. d3 {
3.d3 protects the e4 pawn best. If 3.Nc3 Bb4 pins the N.} 3... d5 $146 {
Killerman: ambitious without preparing with c6 first.} (3... c6 4. Nf3 Be7 (
4... d5 5. Bb3 Bd6 (5... dxe4 6. Ng5 Be6 7. Bxe6 fxe6 8. Nxe4 Nxe4 9. dxe4
Qxd1+ 10. Kxd1 {Honfi-Lukacs 1975}) 6. Nc3 dxe4 7. dxe4 Na6 8. Be3 Qe7 9. Nd2
Bc5 10. Qe2 Bxe3 11. Qxe3 11... Be6 {Honfi-Kholmov 1975 0.5/0.5}) 5. Nc3 O-O 6.
Bb3 Qc7 7. O-O 7... Na6 {Kupreichuk-Jussopov 1982 1-0}) (3... Bc5 4. Nf3 d6 5.
c3 O-O 6. Bb3 Nbd7 7. h3 a6 8. Nbd2 8... Ba7 {Atlas-Conquest 1992 1-0}) 4. exd5
{4.exd5 removes the threat of a supported pawn attacking my Bishop. Moreover,
my Bishop maintains its view on the f7g8 squares} 4... Nxd5 5. Qf3 {With Qf3, i
increase the pressure and threat of the f7 weakness, forcing the Black N to
retreat, wasting a tempo. Furthermore, Black has to signal to me that he wants
to develop his light squared bishop by moving c6. Killerman: This looks like a
good idea but for the fact that the queen is likely to become exposed on this
square. You are right to look to attack f7 but as it transpires the square can
be defended. I would probably play cautiously here with say Nf3. Black has not
really done a lot wrong so quick wins are not going to work.} 5... Nf6 6. Nd2
Nc6 7. Ne4 {i had hoped to ultimately force a doubling of Black fpawns after
NxN QXN QXQ gPxQ Killerman: IF is a big word in chess. You are right that if
allowed to the doubling of pawns may well help. However I should also caution
you that by opening the g-file you do give the opponent a line for attack. So
consider this as well. especially if castling kingside is a must. As we shall
see the d4 square is a problem. I would have played Bb5 here.} (7. Bb5 Bd7 8.
Qe2 $11 8... Nd4 {fails to} 9. Qxe5+) 7... Nd4 {
Killerman: Highlighting the fact that Qf3 and Ne4 were probably not good ideas.
} 8. Qd1 b5 9. Bb3 {
This is the only gd move for my Bishop. advancing to d5 loses to Black's c6}
9... Nxb3 10. axb3 {This accomplishes two purposes: my Rook at a1 ties one of
black's pieces down to defending his a-file pawn. Secondly, it increases my
former a-pawn's chances of promotion. Thirdly, it is a backup doubled pawn for
the b-pawn. I agree with most of your comments. Nxf6 is also possible because
Black has to react to the check.} (10. Nxf6+ Qxf6 11. axb3 {
actually keeps the queens on which may be better}) 10... Nxe4 11. dxe4 Qxd1+
12. Kxd1 12... Bb7 {
Killerman: Black is playing very well and also accurately here.} 13. f3 Rd8+
14. Ke2 {moving the King here avoids a dark Black Bishop check and guards
squares d1,d2 and d3} 14... a6 15. Be3 {Prevents Black's dark Bishop from
seizing the a7g1 diagonal Killerman: The position we have here is probably
level. If I were honest I would say that Black looks better placed with the
bishop pair and slightly better pawns but there is not a lot in it.} 15... f5 {
Killerman: this move is again very agressive but again not really justified.
Development of the remaining pieces would sem to be the order of the day.} 16.
exf5 {I thought this was a free pawn since the pawn advance g4 could protect
it Killerman: I agree I would say this is best too.} 16... Be7 17. h4 $6 {
to strengthen g5. Whether or not Black castles, a gandh pawn storm from me
seemed to be able to exploit his weakness Killerman: Sorry but I don't agree
with you this time. Your advantage will be determined by your development. I
agree a pawn storm is a good idea but you must develop before attacking. Nh3
intending Nf2-e4 is a good idea. As would be connecting the rooks. All of this
makes enough difference to your position before storming the opposition.} 17...
O-O 18. g4 18... h5 $1 {Killerman: Clever and quite correct.} 19. g5 $6 {
This seemed the best move since it prevented Black's Bishop from coming into
my king-fray Killerman: After this the game starts to slip. In the main if you
look at the development now we can see why. White has overcooked the kingside
pawn thrust and the knight is not developed or rooks. Rh3 is best now to try
to keep a hold on things.} (19. Rh3 e4 (19... Bd6 20. c4 e4 21. gxh5 Rxf5 22.
h6 gxh6 23. Bxh6 $14) 20. gxh5 Rxf5 21. h6 gxh6 22. Bxh6 $11) 19... Rxf5 20.
Rh3 {Movng the Rook would release the pin on f pawn, and provide it extra
protection. Furthermore, it would invite a consideration of Black retreating
his Bishop to f8.} 20... Rff8 21. Rf1 {
I wanted to advance the f pawn and storm black's defences or cramp him further.
} 21... Bc8 22. Rg3 Bf5 23. f4 $4 {Killerman: The last mistake. this just
allows the position to open up for your opponent.Rc1 was better but not very
exciting.} 23... exf4 24. Bxf4 {Taking with my Rook would be a blunder that
would lose one of my Rooks to a Bishop pin.} 24... Bg4+ 25. Ke3 {
Retreating my King to e1 would invite the Black Rd1! ruining my game.} 25...
Bc5+ 26. Ke4 Rd4+ 27. Ke5 27... Re8# {Game over: White is checkmated.
Killerman: A game that I feel you could have played better at the end of the
middle game. Remember that in chess he who develops first is most likely to be
the winner. If you remember this then positions such as the ones you had in
the game won't happen. Also do not attack until development complete. You will
win some quick victories without doing this but you will also lose many more.
I liked the openeing and early middle game that you played. Nh3 I think was
the move you needed to play. Keep going and good luck with your chess in the
future.} 0-1


